Little Nightmares III – The Necropolis Gameplay Walkthrough

Note: This first look gameplay walkthrough was captured on a pre-alpha build ofLittle Nightmares III, with two players using the new co-op mode.

Hello there, dear Visitor. It’s such a delight to have you join us in theNECROPOLISfor this introduction to the very first chapter ofLittle Nightmares III.

You’ll play asLowandAlone, two children seeking a way out of the Nowhere and attempting toescapean even greater threat lurking in the shadows.

The nightmare begins in a strange and unsettling city powered by gusting winds and known for certain death – theNecropolis. Join these two little ones as they attempt to face the many hidden hazards of these desolate sands and ruins, equipped withLow’s bowandarrowsandAlone’s wrench. Try to creep carefully, though… No one gets to toddle throughMonster Baby's playground without a little game of hide and seek.

Let’s take our first tour of the land, shall we?

LN3_beginning_Necropolis

At the beginning of the chapter,LowandAloneare ejected from what appears to be a mirror, bringing them to the middle of a desert, surrounding theNecropolis. As Low helps Alone get back on her feet, they decide to confront the raging wind and their long walk across the desert thus begins.

Let’s fast forward a little and focus on some of the first co-op puzzles that you’ll need to solve in this chapter. Both characters’ iconic items will each be crucial at some point, meaning that you’ll either need Low’s bow and arrows or Alone’s wrench to move forward. Let’s take a look at thisfirst puzzlewhere Low and Alone need to cross a huge gap.

LN3_Bridge_Alone

Aloneis the only one who can get it to close by using her wrench to grip the bolts and rotate the wooden mechanism.Lowcan then easily cross the bridge and use his bow and arrows to snap the rope holding the mechanism in place, allowing Alone, in turn, to join him on the other side.

LN3_Bridge_Low

There are also puzzles that don’t require any items, meaning that Low and Alone can undertake the role of their choice. Thissecond puzzleis a great example of that. Either Low or Alone can decide to rotate the wooden wheel to lift the crate and allow the other toclimb upto thenext level. The latter can then pull the lever and help their friend join them.

LN3_Wheel_Crate

As you’ve already been made aware, theNecropolisis the home ofMonster Baby, one of the new Residents whose eye swivels in its socket as her gaze pulses with menace. In this game of hide and seek, we might recommend sneaking rather than seeking…

You first meetMonster Babywhen you walk into a room that has been completely wrecked by one of her gigantic arms. Her hand is just lying there, motionless and covered with rubble. As you get closer, she suddenly grasps the debris, including a poor crow that came to visit…

A statue, a beetle, lost children… Whenever she finds something to play with,Monster Babywill not think twice before snatching it from the collapsing building. Our advice when that happens:RUN.

LN3_Monster_Baby_Statue

Later, you’ll arrive in thecatacombsof theNecropolis, a place crawling withbeetles. While Monster Baby might see these foul creatures as potential toys, Low and Alone will need to defend themselves against them.

To take down abeetle, use Low’s bow and arrows to shoot it down and Alone’s wrench to crush and finish it off. Hurry up, though… there seems to be more than just one.

LN3_Beetle

Shortly after making it back to the surface, you’ll find two dusty umbrellas in a wooden closet that will come in useful for navigating the ruins, thanks to the everlasting sandy winds of theNecropolis

As the end of this playthrough session approaches, the final encounter withMonster Babyis quite intriguing, to say the least. As she reaches to grab Low and Alone, the two children suddenly wake up … or do they?

Little Nightmares IIIis coming toPlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch,andPC.

For more information aboutLittle Nightmares III, check thelatest news!